2 min read

Almost finished ...

Almost a year ago, I wrote the first lines for an adventure "Release from the OGL Vault". I am determined to finish it before the first anniversary of the D&D SRD's release under the Creative Commons!
Photo showing a laptop, a keyboard, a screen and an iPad.
Putting the finishing touches on "Release from the OGL Vault"

Almost a year ago, I wrote the first lines for an adventure "Release from the OGL Vault" and commited them into the repository I had created for this purpose:

commit 7ab32fc6f28762e6dab9f0c0ca1ffa9c08675161
Author: bg@DESKTOP-CGAEDVP.localdomain
Date:   Mon Jan 30 08:15:43 2023 +0100
Adding section for city of pentee.

First I thought, I might get finished around the same time that "Keys from the Golden Vault" would appear -- hence also the somewhat unwieldy title.

Ok, that soon proved to be completely unrealistic, but at first, progress was pretty good, I felt:

Graph showing word  count rising to almost 20000 in two months

The next goal for finishing was around Easter, then around Pentecost, and then I fell into "The Trough of Disillusionment"

A graph showing the Gartner Hype Cycle refashioned as "The Hype Cycle of  Writing", with an initial high (Peak of Inflated Expectations), a low (Trough of Disillusionment) and the following Slope of Enlightenment. The Bent Goblin Logo lies smack in the trough of disillusionment.

I started crawling out of it in my sommer vacations, but was smart enough to not even contemplate the time around Halloween (another few days of vacations) as the next possible release date. But: I was determined to publish before the anniversary of the release of the SRD 5.1 under Creative Commons.

I still am determined to do so. I have another 9 days until then and I think, I am aaaaaaaaaaaaaaaaaalmost there. I have even started writing thanks and acknowledgments.

So, watch this space, because my mega-project that I initially thought would take a few weeks will be finished in just under a year. (Good thing, my estimates in my day job are a tad more realistic!)

If you want to learn more about the development of "Release from the OGL Vault", have a look at my Developer's Diary